Five Nights at Freddy’s: Sister Location is the fifth installment in Scott Cawthon’s survival horror franchise. Sister Location differs considerably from the opposite four games in terms of gameplay. At first, there are numerous new animatronic characters to cope with, together with Circus Baby, a clown-like terror who first appeared in Five Nights at Freddy’s (FNAF) World. She has a extra human-like appearance than Freddy Fazbear, but her “mercy” reserves are still running short. You may repeatedly die in Circus Child’s firm by her. Nevertheless, not all the pieces is because it appears. There’s something simmering behind her chilly plastic floor that means her objectives aren’t wholly malicious. The animatronics’ reasons for being hostile cannot just be linked to a craving for blood, like in most Five Nights at Freddy’s video games. That doesn’t mean you won’t get skinned if you don’t watch your step around Circus Baby and her pals. All through the sport, you’ll come throughout varied objects that you should utilize to elude animatronics or confuse them.
Use this stuff properly. As in prior games, you will be able to control an commentary system with cameras in each room, permitting you to observe where the animatronics are at any given time, allowing you to find out which path to take to keep away from them. Opening and closing doorways, as well as other mechanisms, might be obtainable to you so as to forestall animatronics from monitoring you down. Animatronics could have a secret plan, which you will need to uncover via exploring darkish areas and doing varied duties. The voice you hear at the beginning of the game will introduce you to the game and can explain the controls, how to move, open and lock doors, and how to go through vents, amongst other things. In case you are unfamiliar with prior video games, follow his directions to understand the basics of this horror on-line sport. Nevertheless, Sister Location is an entirely different experience, even in case you are.
On the second night time, the workers at Fazbear’s Fright uncovers an older, deteriorated, rabbit-like animatronic named Springtrap; the worker should thereafter stop it from entering the office and killing them. The second evening’s tape instructs workers on learn how to function springlock suits, which may function as both an animatronic and a costume for people. The third evening’s tape discusses a “protected room”, a further emergency room which “will not be included within the digital map layouts programmed in the animatronics or the security system. This room is hidden to customers, invisible to animatronics, and is always off-digicam”. The staff additionally found a series of instructional cassette tapes, recorded by Telephone Guy from the primary sport. However, recordings on later nights discourage using the suits. The recording on the fourth night time states the fits are no longer thought-about suitable for employees following “an unlucky incident at the sister location involving multiple and simultaneous springlock failures.” To replace the defective fits, the recording states that short-term costumes could be provided, although questions about their appropriateness ought to be averted.
The recording which plays throughout the fifth evening reminds workers that the secure room is for staff only, and that clients ought to by no means be taken there. Atari-style minigames that are playable between nights present insight into the restaurant’s lore. Additionally, after discovering that one of the special fits was “noticeably moved,” it reminds workers that the fits are considered unsafe to wear. The first four nights’ minigames depict animatronics from the previous two games following a dark purple animatronic before being violently disassembled by a purple figure, a supposed serial killer that was previously seen in the minigames of Five Nights at Freddy’s 2. Within the fifth night’s minigame, the ghosts of the figure’s victims nook him, and he seeks protection by hiding inside a yellow go well with. Nevertheless, the suit’s springlock mechanism fails, crushing the man in the method, and the youngsters fade away, leaving the figure to seemingly bleed to loss of life.